Fixing the clashing artstyles in the next update!


Main changes:

If you noticed, there are a lot of clashing art styles, stray pixels, and pixel sizes in my game. This will be fixed by attempting to make all the assets the same size (For example: The pixel size of a tree or bush is almost 2x the size of a player's pixel.) Also, I may end up making the trees look more like trees in rpg games (where they're straight and don't vary that much in height and size.

Other stuff:

- Will add an axe, which is similar to a spear but shoots enemies further away and can spin.

- Asked a youtuber called "ENNWAY!" if I could use their music as a placeholder, so you won't have to listen to my music and get a headache :D

Files

Lanternkeep ~ Tech demo.zip 57 MB
62 days ago

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